DISCOVER THE NEW ATLAS GAME SYSTEM AT SPIEL ESSEN 2026 (3K300 STAND)
The Atlas Game System
Smart Gameplay
Add smart features without losing the real tabletop experience.
innovative
Play physical. Think digital. Discover something new every time.
Reusable System
One console. Many games. Built to be reused.
Enhanced Play
Get smart support. Focus on strategy and fun.
flexible
From strategy to party games, play the genres you love.
cost effective
The most expensive components are reused in the Game Console.
Three Components
game console
Reusable electronics, compact and easy to transport
game maps
Flexible, game specific smart surfaces
game software
Atlas Game System
The future of board gaming does not replace the table: it makes it feel even more alive. ATLAS Game System brings together the tangible presence of miniatures, cards, tokens, and boards with the possibilities of digital technology. During play, the game surface recognizes NFC-tagged elements and detects their positions in real time. The software can respond to players’ actions, manage events and rules, guide opening turns through interactive tutorials, and enrich the experience with lights, sounds, music, and narrative content.
The system consists of three elements. The Game Console is the reusable electronic core: compact, battery-powered, and able to communicate via Bluetooth Low Energy with a smartphone, tablet, or computer. Game Maps are flexible, swappable surfaces designed for each title and customizable in shape, size, artwork, and the layout of active positions. The software manages game logic, progression, artificial intelligence, and connected services, while a Unity SDK makes integration into the development process easier.
For players, ATLAS can mean rules that are easier to follow, adjustable difficulty, visual and audio assistance, saved progress, solo or multiplayer modes, statistics, leaderboards, and new forms of cooperation. For designers and publishers, it opens up a broader creative space: dynamic scenarios, uniquely identifiable elements, evolving campaigns, additional content, and useful data for updating and balancing games.
Modularity is the key strength: the most advanced component, the console, can be reused across different titles, while the map and software change with each game. One technology ecosystem, countless possible experiences. ATLAS does not turn a board game into a video game: it uses digital technology to enhance what makes tabletop gaming special — coming together, making choices, moving pieces, exploring worlds, and telling a story around the table.
GAME SOFTWARE
The game software resides in a BLE-enabled device (like smartphones and notebooks) and handles all the game activities and logic.
As it’s a fundamental component of a hybrid game we will support the software development activities by:
- Providing an easy-to-use SDK for Unity to interact with the console, enabling cross-platform development
- Keeping an in-house high seniority development staff working on the SDK to adapt it to client needs and support them in the development process
- Providing a centralized system (website and web services) for game-related services like authentication, leaderboards, achievements, and statistics to provide more value to players
our goals
Our technology aims to meet the curiosity of new generations of players interested in gaming approaches that combine the videogame experience with traditional board games.
Hybrid games up to now have achieved mixed results: inhomogeneous approaches, few dedicated technologies, complex user experiences, and a lack of added value by the technological component have been discouraging for the broad public.
In more advanced and dedicated solutions, high prices and low flexibility have been an obstacle for purchases from enthusiasts and early adopters.
Our patented solution has a lower production cost and allows for natural interaction while being flexible enough to fulfill authors’ and publishers’ needs.
Benefits of the Atlas Game System
For the User
- A lower initial cost and reusability raises the system’s perceived value and encourages early adopters.
- Uses technologies common in video games like complex narrative trees, artificial intelligence, memorizing game conditions, handling complex calculations, and many more.
- Using in-game tutorials and aids makes gaming simple and more inclusive.
- Enables engagement mechanics like leaderboards, achievements, and trophies to enrich the user experience.
For the Publisher
- Brings the console business model to the board game market.
- Owning the system encourages the purchase of more titles for the platform.
- Reduced localization and instruction manuals cost (easier to update and correct)
- High variability in supported games types and pricing widens the potential audience
- Digital sales improve games’ life cycles and ROIs
- Direct collection of gameplay statistics (impossible otherwise)